03-26-2018, 10:17 AM
In other news, I finished gathering what I could from the Wii Shop. Tomorrow, the ability to add Wii Points will be disable, with final store closure coming in January 2019.
It's the end of another odd Nintendo era. Amazing how long the Wii Shop stayed open, surviving two Nintendo console generations. The Wii Shop had major flaws (40mb limit, not being paid royalties until 6000 copies were sold, etc), but putting those aside, it was one of the more popular aspects of the Wii besides the motion controls. It also was among the first attempts at legal console emulation. I actually had high hopes for the Virtual Console in regards to releasing rare console gems, but the VC never grew to what I expected. There was a lot of third party support, but the elusive titles like Little Samson, Gun-Nac, and the Capcom Disney games never appeared. Even really obvious classics like The Lion King were no-shows. Licensing can be frustrating, I guess.
In terms of WiiWare, it was shovelware city. There were a good number of actual games like the Nintendo ArtStyle series, the Konami ReBirth series, and indie games like Retro City Rampage. I managed to collect the entire ArtStyle and ReBirth series, along with a number of other WiiWare exclusives. Most of my VC collection is TurboGrafx-16 games, and nearly all of them shoot 'em ups of some kind. There were some other TG16 titles that I wanted like the Bonk games and Super Star Soldier, but I used up my WiiWare budget. The TG16 games I want are on the Wii U eShop though, so that's a bit of consolation.
Perhaps sometime, I will take screenshots of my collection and make a separate thread about my collection. I know it won't be around forever, but I do plan on keeping my collection as long as possible. If there is a way to keep your purchased games and freely play them in a hacked Wii system, I would go for that actually. It would be the only way to play the games you bought.
It's the end of another odd Nintendo era. Amazing how long the Wii Shop stayed open, surviving two Nintendo console generations. The Wii Shop had major flaws (40mb limit, not being paid royalties until 6000 copies were sold, etc), but putting those aside, it was one of the more popular aspects of the Wii besides the motion controls. It also was among the first attempts at legal console emulation. I actually had high hopes for the Virtual Console in regards to releasing rare console gems, but the VC never grew to what I expected. There was a lot of third party support, but the elusive titles like Little Samson, Gun-Nac, and the Capcom Disney games never appeared. Even really obvious classics like The Lion King were no-shows. Licensing can be frustrating, I guess.
In terms of WiiWare, it was shovelware city. There were a good number of actual games like the Nintendo ArtStyle series, the Konami ReBirth series, and indie games like Retro City Rampage. I managed to collect the entire ArtStyle and ReBirth series, along with a number of other WiiWare exclusives. Most of my VC collection is TurboGrafx-16 games, and nearly all of them shoot 'em ups of some kind. There were some other TG16 titles that I wanted like the Bonk games and Super Star Soldier, but I used up my WiiWare budget. The TG16 games I want are on the Wii U eShop though, so that's a bit of consolation.
Perhaps sometime, I will take screenshots of my collection and make a separate thread about my collection. I know it won't be around forever, but I do plan on keeping my collection as long as possible. If there is a way to keep your purchased games and freely play them in a hacked Wii system, I would go for that actually. It would be the only way to play the games you bought.
I love foxes, especially the one in my avatar.