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cpd2009 Wrote:Does the MLPFIM game require Adobe AIR perhaps? Well, I suspect it has more to do with the phone's landscape-native resolution, the fact that the phone runs at an incredibly 2005ish 480x320, and the fact that the phone ships with a paltry 120MB of flash RAM.
Don't let Android's ability to use SD cards fool you, many games still refuse to install to SD card.
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RAMChYLD Wrote:cpd2009 Wrote:Does the MLPFIM game require Adobe AIR perhaps? Well, I suspect it has more to do with the phone's landscape-native resolution, the fact that the phone runs at an incredibly 2005ish 480x320, and the fact that the phone ships with a paltry 120MB of flash RAM.
Don't let Android's ability to use SD cards fool you, many games still refuse to install to SD card.
It's not just that...I prefer storing my screencap collections and ebooks to the MicroSD card. And for some reason with my current tablets, moving apps to a MicroSD card doesn't actually move it to the MicroSD card you have inserted. On Fluttershy, it moves the apps to the 220mb FAT "NAND Flash" partition. On Herman, the same thing happens, but since he has more internal storage, the "NAND Flash" portion is much larger...around 2gb total!
As for videos, both of my tablets can use external USB flash drives if you have a MiniUSB to Female USB adapter, which came with Fluttershy. I should just store videos on a USB drive. I need to get them all transferred to my 16gb drive.
However, if the need arises that I do need a name-brand tablet, I shall call it "Project Q.T.". Said name-brand tablet will either be a Toshiba tablet or a Google Nexus7. Though the Google Nexus7 has no expandable storage, I can rectify that by saving up for a 32gb model. The Toshiba tablets have MicroSD slots, as well as a user-replaceable battery.
I fully understand that name brand tablets have better support and options, but for now, I'm just going to hold out with a discount tablet. Outside of the occasional game and looking through my screencap collections on the go, they work just fine for me. I may spring for a 1.2ghz BF tablet if one happens to be available at a price I can afford that day. I just tested out the free version of "Bad Piggies" on Fluttershy, and I discovered that game is far more graphically intensive than Angry Birds or Amazing Alex. You can play it fine, but the framerate drops to Herman-levels. I imagine this game would perform even worse on Herman. Then again, it's the Free Version, and it has advertising overlaid. The ads could be causing the performance hiccups.
If there was a way you guys could convince me to go for a name brand tablet, I would start saving money up for one. But, since I already built up a library of apps using Amazon AppStore, Google Play would bring in a small amount of redundancy in regards to the Rovio apps, but I would still have access to many more apps that Amazon AppStore does not have.
Here are the name-brand tablets I will avoid besides the iPad:
Kindle Fire
I read good things about the Kindle Fire, but it's a heavily customized Android OS with a proprietary homescreen that you can't really customize with a background photo. It's also designed to be used with several Amazon Apps that would be bloatware to me such as Amazon Video and MP3. It does have the Amazon AppStore...but the near lack of homescreen customization kills it.
Nook Color
Mainly the same reasons as the Kindle Fire.
Oh, have you heard of an app called "Battery HD Pro?" I got it for both of my tablets from the Amazon AppStore and I had the program calibrate the batteries in both of my tablets. So far, it actually seems to make Herman last longer with the new calibrated battery meter. I will see tomorrow if it makes any difference in his battery life. Before "Battery HD Pro", Herman would only last about half a day before I would have to connect the charger. Fluttershy lasts far longer. With screen brightness down as well, gaming time has increased dramatically.
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RAMChYLD Wrote:Well, I suspect it has more to do with the phone's landscape-native resolution, the fact that the phone runs at an incredibly 2005ish 480x320, and the fact that the phone ships with a paltry 120MB of flash RAM.
Don't let Android's ability to use SD cards fool you, many games still refuse to install to SD card.
Same case with the Alcatel Glory X that I use - Not only that it's a PITA to root (I might end up using a Mediatek flashing tool, but I won't do it yet as the phone's still under warranty), it also only has 150MB of system storage. I can live with 200-something megabytes of RAM, but measly application storage space is an arse for me.
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I have discovered the wonders of Fruit Ninja....
That is all.
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huckleberrypie Wrote:Same case with the Alcatel Glory X that I use - Not only that it's a PITA to root (I might end up using a Mediatek flashing tool, but I won't do it yet as the phone's still under warranty), it also only has 150MB of system storage. I can live with 200-something megabytes of RAM, but measly application storage space is an arse for me.
I guess cellphone makers expect all their users to get a MicroSD card to load apps on, but not all apps can be moved to the SD card as David mentioned. Even the cheapest of tablets (such as Herman and Fluttershy) come with at least 2gb of flash memory and 512mb RAM for running apps. They aren't phones, but they are designed to run Android minus the phone stuff. If the Rockchip/Allwinner tablets can have 2 or 4gb of flash memory, why can't name-brand cellphones?
These low end tablets even come rooted from the factory, as with my tablets.
Herman has proven to be excellent at Fruit Ninja....the stylus works great as a sword and the normally finicky touch screen doesn't affect gameplay at all! The game even runs well to boot!
As for his battery....I was able to get two full hours of Fruit Ninja with WiFi on before the battery got to critical levels. This is with the screen brightness down. I think that with WiFi off, gaming time may even be longer now.
I also realized that Battery HD Pro's calibration feature doesn't actually calibrate the battery per se, but instead it calibrates itself to try and give better estimates on how long you can listen to music, watch videos, play games, and so forth.
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I'm starting to see the performance difference between Eva and Eve. On The Sims Freeplay, frame rate is noticeably higher on Eve than on Eva. Also, on MLP FIM, while the initial performance is equal, Eva starts to show slowdowns as the Ponyville grows. After expanding a bit, the slowdown is already noticeable.
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RAMChYLD Wrote:I'm starting to see the performance difference between Eva and Eve. On The Sims Freeplay, frame rate is noticeably higher on Eve than on Eva. Also, on MLP FIM, while the initial performance is equal, Eva starts to show slowdowns as the Ponyville grows. After expanding a bit, the slowdown is already noticeable.
Kind of makes me curious as to how well said MLP:FIM game would run on my current tablets. I never tested any Gameloft games on them, and seeing as how both my tablets have OpenGL ES 2.0 compatible graphics, they should run decently....if not, they may encounter slowdown like that on Eva. Herman may run with Eva framerates from the get go, but seeing as how well Fruit Ninja runs....
But....I would never try the MLP:FIM game for two reasons. Reason Uno...it's a Farmville type game. I fear pointless addiction to it. Reason Dos.... it's not on Amazon AppStore yet anyway. Even if it was, I wouldn't buy it.
I will wait for an MLP:FIM console game. When developing a console game, Hasbro should lend it's license to a legendary company like Capcom or Konami. Those two companies are down in the dumps right now, but a MLP:FIM property may turn them around. Both companies aren't strangers to licensed games. Capcom produced various Disney-licensed games and Konami made TMNT and Tiny Toon Adventures games back in the day.
Which brings me to another topic...MLP:FIM comic books. What publisher did Hasbro choose? IDW Publishing. I never heard of them until the comic was announced, and the only store that sells comic books here sells Archie Comics!!
Meanwhile, I'm still waiting for the Menards BF ad leak. I have a gut feeling they may offer the same Curtis Klu tablet that I bought back in June, but who knows? Perhaps they may offer up one with a capacitive screen.
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I can confirm that Incapsula doesn't bode well with Webkit, as tried visiting the boards on an XP rig with the latest Chrome version.
Might try asking Incap for a support ticket or two.
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huckleberrypie Wrote:I can confirm that Incapsula doesn't bode well with Webkit, as tried visiting the boards on an XP rig with the latest Chrome version.
Might try asking Incap for a support ticket or two. Well, at least it's now confirmed...
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We three kings ate oil and tar,
Kissed a bear in back of a car,
Drank a fountain to a mountain
Why did we eat that tar?
What were thinking, what did we do?
What were we drinking, what did we chew?
Tar is not a major food group,
And you shouldn't kiss a bear.
The Best Medicine > Magic. Because SCIENCE! can prove the former.
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